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	<title>Steffan Antonas &#187; Design &amp; Innovation</title>
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	<link>http://blog.steffanantonas.com</link>
	<description>A Blog on Community, Design and Technology</description>
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		<title>The Ten Commandments Of User Experience</title>
		<link>http://blog.steffanantonas.com/the-ten-commandments-of-user-experience.htm</link>
		<comments>http://blog.steffanantonas.com/the-ten-commandments-of-user-experience.htm#comments</comments>
		<pubDate>Sun, 21 Mar 2010 20:23:42 +0000</pubDate>
		<dc:creator>Steffan Antonas</dc:creator>
				<category><![CDATA[Design & Innovation]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Interaction Design]]></category>
		<category><![CDATA[Usability]]></category>
		<category><![CDATA[User Experience]]></category>

		<guid isPermaLink="false">http://blog.steffanantonas.com/?p=1685</guid>
		<description><![CDATA[This presentation given by Nick Finck and Raina Van Cleave at SXSW this year is great. Slides 5, 10 and 11 stand out. Special thanks to @Fraser for sharing the link on Twitter and pointing to the most valuable slides.  Here&#8217;s a quick summary of the talk:
&#8220;User experiences are your everyday experiences—anything from operating a [...]<p>This post was written by Steffan Antonas. Find more at blog.steffanantonas.com</p>
<p><a href="http://blog.steffanantonas.com/the-ten-commandments-of-user-experience.htm">The Ten Commandments Of User Experience</a></p>
]]></description>
			<content:encoded><![CDATA[<p>This presentation given by <a id="aptureLink_EXdICGlJva" href="http://twitter.com/NickF">Nick Finck</a> and Raina Van Cleave <a href="http://my.sxsw.com/events/event/693">at SXSW</a> this year is great. Slides 5, 10 and 11 stand out. Special thanks to <a id="aptureLink_RVKaTqbAo9" href="http://twitter.com/Fraser/status/10736946854">@Fraser</a> for sharing the link on Twitter and pointing to the most valuable slides.  Here&#8217;s a quick summary of the talk:</p>
<p style="padding-left: 30px;"><em>&#8220;User experiences are your everyday experiences—anything from operating a  car, to making a pot of coffee, to ordering a pair of shoes online.  User experience is the result of your interactions with a product or  service, specifically how it’s delivered and its related artifacts  according to the design.</em></p>
<p style="padding-left: 30px;"><em>In this presentation Nick Finck and Raina Van Cleave will explore the  ten characteristics of a great user experience. They will cover all  aspects of <a class="zem_slink" title="User experience design" rel="wikipedia" href="http://en.wikipedia.org/wiki/User_experience_design">user experience design</a> such as user research, information  architecture, information design, technical writing, <a class="zem_slink" title="Interaction design" rel="wikipedia" href="http://en.wikipedia.org/wiki/Interaction_design">interaction design</a>,  visual design, brand identity design, accessibly, <a class="zem_slink" title="Usability" rel="wikipedia" href="http://en.wikipedia.org/wiki/Usability">usability</a> and web  analytics. Nick and Raina will also explain how following the ten  commandments can boost your web sites, web app, or mobile app’s ease of  use, appeal, conversion rates, and more.&#8221;</em></p>
<p><img style="visibility: hidden; width: 0px; height: 0px;" src="http://blog.steffanantonas.com/wp-content/uploads/2010/04/NDJhNzgMmM5MzcNjE4MTEyYWImb2Y9MA.gif" border="0" alt="" width="0" height="0" /></p>
<div id="__ss_3463603" style="width: 425px;"><strong style="display:block;margin:12px 0 4px"><a title="The Ten Commandments Of User Experience" href="http://www.slideshare.net/nickf/the-ten-commandments-of-user-experience">The Ten Commandments Of User Experience</a></strong><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="355" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><param name="src" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=thetencommandmentsofuserexperience-100318020617-phpapp02&amp;stripped_title=the-ten-commandments-of-user-experience" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="425" height="355" src="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=thetencommandmentsofuserexperience-100318020617-phpapp02&amp;stripped_title=the-ten-commandments-of-user-experience" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<div style="padding:5px 0 12px">View more <a href="http://www.slideshare.net/">presentations</a> from <a href="http://www.slideshare.net/nickf">Nick Finck</a>.</div>
</div>
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<p>This post was written by Steffan Antonas. Find more at blog.steffanantonas.com</p>
<p><a href="http://blog.steffanantonas.com/the-ten-commandments-of-user-experience.htm">The Ten Commandments Of User Experience</a></p>
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		</item>
		<item>
		<title>Video Demo: Prototype of Translation in Google Goggles</title>
		<link>http://blog.steffanantonas.com/video-demo-prototype-of-translation-in-google-goggles.htm</link>
		<comments>http://blog.steffanantonas.com/video-demo-prototype-of-translation-in-google-goggles.htm#comments</comments>
		<pubDate>Wed, 24 Feb 2010 22:23:28 +0000</pubDate>
		<dc:creator>Steffan Antonas</dc:creator>
				<category><![CDATA[Design & Innovation]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[Mobile Computing]]></category>
		<category><![CDATA[Sensors]]></category>

		<guid isPermaLink="false">http://blog.steffanantonas.com/?p=1584</guid>
		<description><![CDATA[The ability to translate text directly from a photograph is a perfect example of some of the possibilities that emerge when you have sensor-rich mobile devices connected to cloud computing. Google&#8217;s shown that it&#8217;s possible, and that practical applications for mobile users might be just around the corner. How cool is that?
What&#8217;s happening in the [...]<p>This post was written by Steffan Antonas. Find more at blog.steffanantonas.com</p>
<p><a href="http://blog.steffanantonas.com/video-demo-prototype-of-translation-in-google-goggles.htm">Video Demo: Prototype of Translation in Google Goggles</a></p>
]]></description>
			<content:encoded><![CDATA[<p>The ability to translate text directly from a photograph is a perfect example of some of the possibilities that emerge when you have sensor-rich mobile devices connected to cloud computing. Google&#8217;s shown that it&#8217;s possible, and that practical applications for mobile users might be just around the corner. How cool is that?</p>
<p>What&#8217;s happening in the background in this demo, on the simplest level, is that the prototype connects the phone&#8217;s camera to an optical character recognition (OCR) engine, recognizes the image as text and then translates that text using Google Translate. Even in small chunks, you can see what a difference having a tool like this could make in a pinch, especially if you&#8217;re traveling in a foreign country.</p>
<p><a href="http://googletranslate.blogspot.com/2010/02/integrating-translation-into-google.html">According to Google</a>, right now this technology only works for German-to-English translations and it&#8217;s not yet ready for release into the wild. I&#8217;m sure you&#8217;ll agree, though, that this demo shows a lot of promise for what the future might hold. It&#8217;s exciting to know that soon your phone might be able to translate signs, posters and other foreign text instantly into your language.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/ae01yz5z99E&amp;hl=en_US&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="480" height="385" src="http://www.youtube.com/v/ae01yz5z99E&amp;hl=en_US&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>This post was written by Steffan Antonas. Find more at blog.steffanantonas.com</p>
<p><a href="http://blog.steffanantonas.com/video-demo-prototype-of-translation-in-google-goggles.htm">Video Demo: Prototype of Translation in Google Goggles</a></p>
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		<item>
		<title>Maps, Meta data and Augmented Reality</title>
		<link>http://blog.steffanantonas.com/maps-meta-data-and-augmented-reality.htm</link>
		<comments>http://blog.steffanantonas.com/maps-meta-data-and-augmented-reality.htm#comments</comments>
		<pubDate>Wed, 17 Feb 2010 19:47:22 +0000</pubDate>
		<dc:creator>Steffan Antonas</dc:creator>
				<category><![CDATA[Cyberculture]]></category>
		<category><![CDATA[Design & Innovation]]></category>
		<category><![CDATA[Geoweb]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[bing]]></category>
		<category><![CDATA[maps]]></category>

		<guid isPermaLink="false">http://blog.steffanantonas.com/?p=1564</guid>
		<description><![CDATA[&#8220;All of our devices &#8211; our mobile phones, cameras, toys and media players &#8211; will become increasingly aware of where we are. Soon, geographical location, rather than broadcast schedules, will trigger entertainment experiences. Content will be tagged to places, and these will alert you to the proximity of your friends and people of similar interests&#8221; [...]<p>This post was written by Steffan Antonas. Find more at blog.steffanantonas.com</p>
<p><a href="http://blog.steffanantonas.com/maps-meta-data-and-augmented-reality.htm">Maps, Meta data and Augmented Reality</a></p>
]]></description>
			<content:encoded><![CDATA[<p><strong><em>&#8220;All of our devices &#8211; our mobile phones, cameras, toys and media players &#8211; will become increasingly aware of where we are. Soon, geographical location, rather than broadcast schedules, will trigger entertainment experiences. Content will be tagged to places, and these will alert you to the proximity of your friends and people of similar interests&#8221;</em> &#8211; </strong><a id="aptureLink_5ho8Syribl" href="http://twitter.com/Mikewalsh">Mike Walsh</a><strong>, Author of </strong><a id="aptureLink_6KjTqpa0N7" href="http://www.amazon.com/gp/product/0714848751?tag=apture-20">Futuretainment</a></p>
<p>The way we experience the web is moving quickly towards a standard where content is not linear, but relative. When content is linear, one piece of content leads us to another. But when the model is relative, any piece of content can be accessed via contextual triggers anywhere, any time and on any device.</p>
<p>Location is going to be a primary trigger that changes how we experience web content. In fact, it wont be long before a lot of the content that exists on the web will also exist as overlays to our senses as we move through the real world. Sound crazy? It&#8217;s not. It&#8217;s what the augmented reality movement is all about, and it&#8217;s coming fast.</p>
<p>A few days ago at TED, <a href="http://bing.com" target="_blank">Bing</a> engineers demonstrated that they are going way beyond <a href="http://maps.google.com/streetview" target="_blank">Google’s Street View</a> technology, using backpack cameras to capture pedestrian spaces, <a href="http://flickr.com" target="_blank">Flickr</a> integration to provide a more diverse picture of a place over time, telescope data to allow people to get information on celestial bodies, and live video to show what’s happening in a place in real time. It&#8217;s pretty incredible.  If you&#8217;re not impressed by this 6 minute demo, I&#8217;d take a moment to chew on what you&#8217;re seeing for a second, and consider for a second how evolved this still-young this technology is&#8230;</p>
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<h3>What Does This Mean For Us and The Web?</h3>
<p>Well, first of all, putting content into context this way gives an unprecedented level of depth of information and understanding about place and our relationship to it. As Blaise Aguera y Arcas told Fast Company in a recent <a href="http://www.fastcompany.com/blog/chris-dannen/techwatch/bing-introduces-photosynth-3d-maps?1266255969" target="_blank">interview</a>&#8230;</p>
<p style="padding-left: 30px;">“<em>If you want to explore, if you want to really understand more about a place, you really need to be able to get right down in there, and see if from the point of view that people actually experience it. As great as it is to use cameras on top of cars for building that visual trellis, that’s not the actual human perspective</em>.”</p>
<p>With a layer of user generated content on top of maps we can look around and explore where we are with a completely new set of lenses.</p>
<ul>
<li><strong>It&#8217;ll be social</strong> &#8211; other people&#8217;s photos and videos will give us a unique perspective of the history and social context of where we are,</li>
<li><strong>It&#8217;ll be personal</strong> &#8211; Our own location-tagged photos, videos and content can allow us to relive moments when we visit places that are meaningful to us.</li>
<li><strong>It&#8217;ll be educational</strong> &#8211; instead of having to read and learn in a linear way, you&#8217;ll be able to put yourself at the center of the action, in context of place (and eventually time).</li>
</ul>
<p>Most importantly, the rise of the Geoweb will open up completely new categories for business and innovation. It&#8217;s not hard to imagine a variety of commercial applications for virtual augmented reality tours or rich entertainment, educational and social experiences. With consumers rushing to buy location-aware smart phones, expect to see a lot of movement in the mobile market for these types of experiences in the next few years. Exciting stuff.</p>
<p>This post was written by Steffan Antonas. Find more at blog.steffanantonas.com</p>
<p><a href="http://blog.steffanantonas.com/maps-meta-data-and-augmented-reality.htm">Maps, Meta data and Augmented Reality</a></p>
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		<title>Design That Changes How We Think About Walkability</title>
		<link>http://blog.steffanantonas.com/design-that-changes-how-we-think-about-walkability.htm</link>
		<comments>http://blog.steffanantonas.com/design-that-changes-how-we-think-about-walkability.htm#comments</comments>
		<pubDate>Mon, 08 Feb 2010 23:12:34 +0000</pubDate>
		<dc:creator>Steffan Antonas</dc:creator>
				<category><![CDATA[Design & Innovation]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[sustainability]]></category>
		<category><![CDATA[The Future Of Work]]></category>
		<category><![CDATA[Transportation]]></category>
		<category><![CDATA[Urban Design & Planning]]></category>

		<guid isPermaLink="false">http://blog.steffanantonas.com/?p=1527</guid>
		<description><![CDATA[
&#8220;If the American Dream of the Baby Boomers was all about being able to have a car and a house in suburbia, the new American Dream is having the choice between living in drivable suburban places and walkable urban ones.&#8221; - Chris Leinberger, land use strategist at the Brookings Institution

I&#8217;ve been reading a lot lately [...]<p>This post was written by Steffan Antonas. Find more at blog.steffanantonas.com</p>
<p><a href="http://blog.steffanantonas.com/design-that-changes-how-we-think-about-walkability.htm">Design That Changes How We Think About Walkability</a></p>
]]></description>
			<content:encoded><![CDATA[<blockquote>
<p style="text-align: left;"><em><strong>&#8220;If the American Dream of the Baby Boomers was all about being able to have a car and a house in suburbia, the new American Dream is having the choice between living in drivable suburban places and walkable urban ones.&#8221;</strong> -</em><em> </em><a href="http://www.cleinberger.com/" target="new">Chris Leinberger</a>, land use strategist at the <a href="http://www.brookings.edu/" target="new">Brookings Institution</a></p>
</blockquote>
<p>I&#8217;ve been reading a lot lately about the concept of <a id="aptureLink_GXzm5reMUk" href="http://en.wikipedia.org/wiki/Intelligent%20city">smart cities</a> and what makes cities work well for citizens and the environment. Getting the mix of urban planning, design, livability and community right seems to be the key to unlocking a city&#8217;s true potential,and there are a lot of cool ideas and design sprouting up around the movement.</p>
<p><a href="http://www.worldchanging.com/search/?blog_id=1&amp;keyword=walkability&amp;category=46&amp;author=&amp;month=&amp;search.x=20&amp;search.y=1&amp;search=Find+It" target="_blank">Walkability</a> is a concept that comes up repeatedly in discussions about sustainable urban planning that I find completely fascinating &#8211; partly because I would love to be able to walk to get what I need the way I used to in grad school, and partly because I hate throwing away hundreds of dollars every month on my car.</p>
<p>Great things happen when communities are designed to be walkable &#8211; the <a href="http://www.cabe.org.uk/publications/does-money-grow-on-trees" target="_blank">real estate market is stronger</a>, people spend less on transportation, neighborhoods feel safer, the environment benefits and the overall health of the population increases.  More than that though, there&#8217;s something simple and wonderful about living in a local neighborhood where everything you need is just a stones throw away. When you can walk your neighborhood every day to get the things you need, you feel less isolated, you build relationships with others who live near you and you strengthen your connection to the places and community around you &#8211; it <em>feels</em> better.</p>
<p><a href="http://www.worldchanging.com/archives/010931.html" target="_blank">Deep walkability</a> isn&#8217;t an easy thing to accomplish, though. A person&#8217;s livable, walkable radius is quite small, so getting it right for everyone in the community is a challenge. Good design can help, though, and there are teams of people out there designing new solutions &#8212; like the <a href="http://yikebike.com" target="_blank">YikeBike</a> &#8212; for the urban future. This thing is bit expensive, but it&#8217;s seriously cool.</p>
<p>It&#8217;s the smallest folding electric bike in the world, it goes around 12 mph and weighs only 22 lbs (my backpack on any given day can weigh 30-40lbs). You can fold it up to take it on trains, buses and cars. It charges in 30 minutes and has a range of 6 miles. It is one-third the volume of any other 20-inch folding bike so it can be easily stored and charged anywhere. YikeBike is the first bike in the world to have electronic anti-skid brakes and also has numerous other safety features like built-in lights indicators and brake lights. Like I said, seriously cool.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="295" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/X813eTuZJkc&amp;hl=en_US&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="480" height="295" src="http://www.youtube.com/v/X813eTuZJkc&amp;hl=en_US&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>What makes me excited about products like this is that it changes the way we think about important fundamentals principals that make cities work. If commuters suddenly have an option to live in more affordable neighborhoods a few miles further away from mass transit, it takes some of the heavy burden away from the government and industry, and allows individuals to take more control over outcomes.</p>
<p>The bottom line is that smart design incorporates important value positions (like those of walkability, sustainability etc), and gives people the ability to change behaviors&#8230; and that&#8217;s exactly what the YikeBike does. Plus, this thing looks fun. Anyone have $5000?</p>
<p>This post was written by Steffan Antonas. Find more at blog.steffanantonas.com</p>
<p><a href="http://blog.steffanantonas.com/design-that-changes-how-we-think-about-walkability.htm">Design That Changes How We Think About Walkability</a></p>
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		<title>Why Apple&#8217;s iPad Is So Significant To The Future Of Publishing</title>
		<link>http://blog.steffanantonas.com/why-apples-ipad-is-so-significant-to-the-future-of-publishing.htm</link>
		<comments>http://blog.steffanantonas.com/why-apples-ipad-is-so-significant-to-the-future-of-publishing.htm#comments</comments>
		<pubDate>Fri, 29 Jan 2010 18:29:38 +0000</pubDate>
		<dc:creator>Steffan Antonas</dc:creator>
				<category><![CDATA[Design & Innovation]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[Publishing]]></category>
		<category><![CDATA[Trendspotting]]></category>

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		<description><![CDATA[It wast much of a surprise that in the hours leading up to and following Apple&#8217;s official unveiling of the iPad, &#8220;Kindle&#8221; was also a trending topic on Twitter. Whether the iPad will kill the Kindle is on a lot of people&#8217;s minds and while I&#8217;m not going to speculate on the future of the [...]<p>This post was written by Steffan Antonas. Find more at blog.steffanantonas.com</p>
<p><a href="http://blog.steffanantonas.com/why-apples-ipad-is-so-significant-to-the-future-of-publishing.htm">Why Apple&#8217;s iPad Is So Significant To The Future Of Publishing</a></p>
]]></description>
			<content:encoded><![CDATA[<p>It wast much of a surprise that in the hours leading up to and following Apple&#8217;s official unveiling of the iPad, &#8220;<a id="aptureLink_KkQj2dMWMq" href="http://www.youtube.com/watch?v=GAf4vxGEOAo">Kindle</a>&#8221; was also a trending topic on Twitter. Whether the iPad will kill the Kindle is on a lot of people&#8217;s minds and while I&#8217;m not going to speculate on the future of the Kindle, I think you can be pretty damn sure that <a id="aptureLink_PP5zJUJesS" href="http://en.wikipedia.org/wiki/Jeff%20Bezos">Jeff Bezos</a> didn&#8217;t sleep well this week. For what it&#8217;s worth, I think Apple&#8217;s about to float comfortably into an almost uncontested <a id="aptureLink_BneS1Kmcid" href="http://en.wikipedia.org/wiki/Blue%20Ocean%20Strategy">blue ocean</a> where competing with the Kindle won&#8217;t be much of a concern. But most importantly, this launch is going to shift publishing practices and change consumer behavior and expectations significantly this year. Here&#8217;s why&#8230;</p>
<h3>First, The Bad</h3>
<p>Before I say anything, I do share some <a href="http://gizmodo.com/5458382/8-things-that-suck-about-the-ipad?skyline=true&amp;s=i" target="_blank">concerns with the iPad&#8217;s design</a>. No multitasking, no camera, and no Flash makes me scratch my head a little. Including a camera seems like a no-brainer. The only reason I can think to leave it out would be to reduce the cost to hit a price point. I have a feeling people will complain about their inability to use iChat or use Skype video etc.</p>
<p>Not being able to view Flash content when you browse the web on a screen that big is also a downer &#8211; you&#8217;re going to have holes in some websites, and you can forget about streaming video. Also, no multitasking completely eliminates the iPad&#8217;s ability to compete with even the simplest netbooks. Not having multitasking on the iPhone isn&#8217;t that big a deal in my eyes, but I have a feeling that with the larger screen people will expect more of a laptop like experience. That said&#8230;</p>
<h3>The Market Is Primed For An In-Between Product That Improves The Reading Experience</h3>
<p><img class="   alignright" style="border: 10px solid #eeeeee; margin-left: 10px; margin-right: 0px;" src="http://blog.steffanantonas.com/wp-content/uploads/2010/01/340x.jpg" alt="" width="167" height="220" /></p>
<p>You might say that the iPad is just a jumbo oreo, and that Apple&#8217;s R&amp;D team has lost it&#8217;s magic touch. I&#8217;m not convinced that that argument has legs, though. True, what&#8217;s missing in the iPad&#8217;s design gives some of us pause, and the device doesn&#8217;t seem to be well-positioned to compete with netbooks, but I don&#8217;t think that&#8217;s the point.</p>
<p>Even with what it&#8217;s missing in this first-generation design, it&#8217;s clear that Apple is going to clear the &#8220;reading experience&#8221; hurdle that plagues the iPhone, and bring users a rich multimedia experience that other ereaders can&#8217;t match.</p>
<p>Creating a better reading experience on a screen is what this movement towards ereaders is all about. And that&#8217;s all they really had to do with this release &#8211; take everything we love about the iPhone, create a significantly better default reading experience and give it lots of screen real-estate for app developers to go wild. That&#8217;s it. And that&#8217;s exactly what they&#8217;ve done.</p>
<p>Here are a couple of videos from Popular Science&#8217;s vault that show what the reading experience is actually like on the iPad. It&#8217;s obvious that this is where the Apple R&amp;D team put a lot of their effort:</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="400" height="225" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=9028465&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="400" height="225" src="http://vimeo.com/moogaloop.swf?clip_id=9028465&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="400" height="225" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=9031076&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="400" height="225" src="http://vimeo.com/moogaloop.swf?clip_id=9031076&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<h3>The iPad Is The Best Positioned Device To Become The Next Major Platform For Innovation</h3>
<p>If you ignore the device&#8217;s shortcomings and focus instead on what the device has going for it, it&#8217;s hard to argue that Apple isn&#8217;t well positioned to shake up the market:</p>
<ul>
<li><strong>Familiarity Is An Important Intangible Asset:</strong> Millions of people already use iPhones and are familiar with the interface, the apps, the app store and iTunes. The Jumbo Oreo can be a good thing when it comes to adoption because it eliminates the perception of learning curves for consumers &#8211; don&#8217;t forget that just holding a tablet creates a completely new computing experience. Going &#8220;too innovative, too fast&#8221; could actually put Apple at risk for releasing something too different that turns mainstream consumers off. By sticking with the familiar UI, look and feel, consumers know what they&#8217;re going to get &#8211; and make no mistake, initial perceived value can make or break a product. This thing hasn&#8217;t even been released and consumers that are usually at the center of <a id="aptureLink_N0A8v0gZIy" href="http://en.wikipedia.org/wiki/Technology%20adoption%20lifecycle">the adoption curve</a> are probably already confident that they&#8217;ll be expert users on day one, even though the device represents a <a href="http://www.tnr.com/article/the-pc-officially-died-today" target="_blank">paradigm shift</a> in computing. Chew on that for a second.</li>
</ul>
<p style="text-align: center;"><img class="aligncenter" style="border: 10px solid #eeeeee; margin-top: 10px; margin-bottom: 10px;" src="http://blog.steffanantonas.com/wp-content/uploads/2010/01/2726147238_7913d48195.jpg" alt="" width="400" height="300" /></p>
<ul>
<li><strong>Consumer Lock In:</strong> iTunes users and iPhone owners already have tons of purchased content and apps that they can start using the second they open the box. There isn&#8217;t a single other competing device that that&#8217;s true for in this market. Access to 140,000 apps at your fingertips. From day one.</li>
<li><strong>Apple&#8217;s (probably) Not Excluding Other Book Publishers:</strong> Users will likely be able to read their Kindle and B&amp;N e-book purchases on the iPad. It doesn&#8217;t make sense that they&#8217;ll stop Amazon, B&amp;N and any of the independent e-book publishers from creating their own applications. There&#8217;s always the possibility that Apple could decide that these apps now &#8220;duplicate&#8221; a core feature of its own apps and ban all other e-reader apps from the devices, but that this seems like a highly <a href="http://www.teleread.org/2010/01/27/apples-new-ipad-includes-ny-times-ibook-store">unlikely</a> scenario.</li>
<li><strong><img class="alignright" style="margin: 10px;" src="http://blog.steffanantonas.com/wp-content/uploads/2010/01/sdk-image-globe-20100127.jpg" alt="" width="173" height="201" />It&#8217;s all about the apps and the developer gold rush: </strong>It was a smart move by Apple to announce the device AND the <a href="http://www.apple.com/ipad/sdk/" target="_blank">iPad developer platform</a> together, a full 60 days before the device is going to be available for purchase. You can bet your ass there are hundreds of developers busting their hump to make release day. We all saw what happened with the iPhone app store, and the developers know how important it is to be first to market. This&#8217;ll just be a rinse and repeat exercise &#8211; and this time, Apple&#8217;s given developers a ton more screen real estate to work with and opened the doors for new companies to focus on creating rich reading experiences. This&#8217;ll increase the size of Apple&#8217;s army of developers and companies that are going out of their way to push their apps and do the marketing for Apple. The structure of the marketing effort is completely different than any other eReader launch. After seeing what&#8217;s happened with the iPhone over the last 2 years, people are expecting the iPad to be able to do things it can&#8217;t even do yet on day one &#8211; and they&#8217;re also expecting the device&#8217;s utility and versatility to <em>increase</em> <em>over time</em> &#8211; more apps will come</li>
</ul>
<h3>The Reading Experience Itself Is Going To Change</h3>
<p>I&#8217;ll say it one more time for emphasis (sorry) &#8211; it&#8217;s all about the apps &#8211; that&#8217;s where the real innovation is going to happen, and that&#8217;s where consumers are expecting it to happen. They don&#8217;t want a crazy new device they have to learn how to use &#8211; they want something they know how to use that does new and useful things.  The extra screen real estate is exactly what developers have been waiting for, and it&#8217;s all they need to change the way we think about reading.</p>
<p>One of the innovations I&#8217;m most excited about is multimedia enriched books. Those of us who are used to reading and learning on the web have been waiting eagerly for this. There&#8217;s a company who&#8217;s already in pole position to deliver &#8211; Vook.com. The cleverly named &#8220;Vooks&#8221; (part video part book) are going to be some of the first instances of mutlimedia rich story telling on platforms like the iPad &#8211; and they&#8217;re not a part of the hardware &#8211; they&#8217;re apps. <a id="aptureLink_QizYuqRMh2" href="http://en.wikipedia.org/wiki/Seth%20Godin">Seth Godin</a>&#8217;s already announced that he&#8217;s getting on the bandwagon, and <a id="aptureLink_Ye0v2AwRJY" href="http://en.wikipedia.org/wiki/Gary%20Vaynerchuk">Gary Vaynerchuck</a>&#8217;s got his latest book <a id="aptureLink_czHUJNgDDN" href="http://www.amazon.com/gp/product/0061914177?tag=apture-20"><em>Crush It!</em></a> on Vook already (and why the hell wouldn&#8217;t you want to experience Gary&#8217;s energy and exuberance on video along with his writing).</p>
<p style="text-align: center;"><img class="size-full wp-image-1506 aligncenter" style="border: 10px solid #EEEEEE; margin-top: 10px; margin-bottom: 10px;" title="sethvook" src="http://blog.steffanantonas.com/wp-content/uploads/2010/01/sethvook.jpg" alt="sethvook" width="480" height="269" /></p>
<p style="text-align: center;"><img class="aligncenter size-full wp-image-1507" style="border: 10px solid #EEEEEE; margin-top: 10px; margin-bottom: 10px;" title="garyv_vook" src="http://blog.steffanantonas.com/wp-content/uploads/2010/01/garyv_vook.jpg" alt="garyv_vook" width="479" height="179" /></p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="295" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/5ovHjsRlw68&amp;hl=en_US&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="480" height="295" src="http://www.youtube.com/v/5ovHjsRlw68&amp;hl=en_US&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>The point is that the &#8220;book&#8221; as a product is about to change. Long form content is going to start looking a lot more like web content &#8211; learning text will be accompanied by video tutorials, cook books will have recipes with matching technique segments and fiction texts will start looking a lot more like <a id="aptureLink_3CqFRaeHND" href="http://www.youtube.com/watch?v=DNVLcHWh0UA">Myst</a>. If players who are making these new multimedia apps can get the pricing right the floodgates will open and there&#8217;ll be no looking back. I&#8217;m not saying that books will disappear, I&#8217;m just saying that the iPad as a platform opens the market up to many more options and lots of innovation that extend the long tail of the marketplace for reading experiences.</p>
<p>And all of this together is why Apple&#8217;s iPad is going to be significant to publishing.</p>
<p>Thoughts on this? Let me know in the comments.</p>
<p>This post was written by Steffan Antonas. Find more at blog.steffanantonas.com</p>
<p><a href="http://blog.steffanantonas.com/why-apples-ipad-is-so-significant-to-the-future-of-publishing.htm">Why Apple&#8217;s iPad Is So Significant To The Future Of Publishing</a></p>
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